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Name That Classic Board Game (1)

10s Blitz: Spot the board game from a single image clue.

Name That Classic Board Game (1)
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About This Quiz

Welcome to the cardboard jungle where friendships wither on trades of sheep and no one remembers whose turn it is. We're challenging you to see if you can identify games from a single screenshot because it's far too last millennium to read rulebooks.

Start with something you can't mess up with the games that took down Thanksgiving dinner for good. And then delve into the hobby shop specials where actual people map out victory points on spreadsheets. Typical Friday night routine, right? By round three, it's get-real intense. Some rulebooks are thicker than your college textbook. Setup? Bring snacks—it’s a geological epoch.

Bet for yourself, squint at those component colors, and never forget: the player with the most meeples still isn’t winning.

1/30

1. Settlers of Catan

[C] Settlers of Catan | Nobody wants your sheep. Ever. This gateway drug to European board gaming turned "wood for wheat" into fighting words worldwide since 1995.

2/30

2. Ticket to Ride

[A] Ticket to Ride | Collecting train cards has never been this cutthroat. Who knew connecting Des Moines to El Paso could ruin marriages?

3/30

3. Pandemic

[C] Pandemic | The only game where everyone loses together, usually while someone explains why Madagascar was obviously the better choice than you fools realized.

4/30

4. Chess

[B] Chess | Been causing family arguments since 600 AD. The horse moves in an L shape because straight lines are for peasants, apparently.

5/30

5. Scrabble

[D] Scrabble | Where "qi" and "za" are legitimate words but your perfectly reasonable "texted" gets challenged by your pedantic aunt every single time.

6/30

6. Risk

[D] Risk | Australia strategy since 1957: turtle up and watch the world burn. Kamchatka remains unpronounceable but strategically vital for some reason.

7/30

7. Carcassonne: Hunters & Gatherers

[A] Carcassonne: Hunters & Gatherers | Stone Age Carcassonne where your meeples hunt mammoths instead of claiming monasteries. Because regular Carcassonne wasn't confusing enough about farmer scoring.

8/30

8. Ticket to Ride: Europe

[B] Ticket to Ride: Europe | Now with tunnels and stations because Americans complained the original was too simple. Stockholm to Petrograd remains the ultimate flex route.

9/30

9. Dominion

[C] Dominion | Shuffling simulator that spawned a thousand deckbuilders. Village-Smithy chains were the original infinite combo that made your friends hate you.

10/30

10. Monopoly

[A] Monopoly | Teaching capitalism through tears since 1935. Free Parking money isn't in the official rules but try telling that to literally anyone.

11/30

11. Codenames

[A] Codenames | Where "Neptune: 3" makes perfect sense to your partner but leaves everyone else wondering if you've ever actually met before tonight.

12/30

12. Splendor

[C] Splendor | Gem trading where reserving cards is somehow more aggressive than actually buying them. Those poker chips feel fancier than your actual money.

13/30

13. Betrayal at House on the Hill

[B] Betrayal at House on the Hill | Fifty different haunts means fifty ways for the traitor to misread their rules while everyone else dies in the basement.

14/30

14. Stratego

[D] Stratego | Hide your flag, sacrifice your miners, and pray your opponent doesn't remember where you put that marshal forty-five minutes ago.

15/30

15. Checkers

[B] Checkers | Kings can move backwards because regular pieces haven't earned that privilege yet. Tournament players call it draughts to sound sophisticated.

16/30

16. Axis and Allies

[B] Axis and Allies | World War II that takes longer than the actual war. Russia always falls first unless Germany forgets about winter again.

17/30

17. Scattergories

[D] Scattergories | Timer ticking while you argue whether "Queen Elizabeth" counts for both Q and E. Spoiler: the loudest person wins the argument.

18/30

18. King of Tokyo

[A] King of Tokyo | Giant monsters fighting over Japan using yahtzee dice. Staying in Tokyo is basically announcing you have a death wish.

19/30

19. Small World

[D] Small World | Fantasy Risk where declining your civilization is strategic, not depressing. Flying Halflings remain the most annoying combo ever printed.

20/30

20. Forbidden Island

[C] Forbidden Island | Sinking island teaches teamwork until someone forgets to shore up Fool's Landing and everybody drowns. Paradise turns panic real quick.

21/30

21. Dixit

[B] Dixit | Abstract art interpretation where being too obvious or too obscure loses you points. That bunny card works for literally every clue somehow.

22/30

22. Scythe

[C] Scythe | Dieselpunk farming simulator where mechs harvest wheat. Combat is discouraged but your neighbor's resources look awfully tempting right about now.

23/30

23. Gloomhaven

[A] Gloomhaven | Twenty-pound box of dungeon crawling where your party retires just when they get interesting. Campaign takes roughly one human lifetime.

24/30

24. chinese checkers

[B] chinese checkers | Neither Chinese nor checkers, this German game's identity crisis hasn't stopped anyone from hopping marbles across that star for decades.

25/30

25. The Game of Life

[A] The Game of Life | Spinner decides your entire future including salary and children. College path usually pays off unless you become an entertainer.

26/30

26. Mancala

[D] Mancala | Ancient game of dropping stones in holes. Every family has different house rules and nobody knows which version is actually correct.

27/30

27. Agricola

[A] Agricola | Farming game where your family starves if you don't math properly. Sheep multiply inappropriately fast while vegetables mock your planning skills.

28/30

28. Clue

[D] Clue | Colonel Mustard in the library with the candlestick, unless you're playing the version where he's mysteriously renamed Orchid for marketing reasons.

29/30

29. Sorry!

[B] Sorry! | Apologizing while sending opponents home since 1929. Drawing a 2 at the start remains one of gaming's greatest betrayals.

30/30

30. Blokus

[C] Blokus | Tetris pieces fight for corner territory. That one-square piece becomes surprisingly crucial when you're completely boxed in by jerks.

Your Scorecard

Name That Classic Board Game (1)

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  • Correct Rate
    %Avg Correct Rate
  • L1Difficulty Level
    1xPoints
  • Get Points
  • Perfect100%
  • Excellent≥90%
  • Very Good≥80%
  • Good≥70%
  • Passed≥60%
  • Failed≤50%

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